Xcode – Original error: Bad app: App paths need to be absolute or an URL to a compressed app file:
I want to open demo app using appium (in ios simulator using X code)
I want to open demo app using appium (in ios simulator using X code)
I have 3 Views, let say view1, view2 and view3. view1 is home screen. Now, I am presenting view2 with naviagationView. Now, on some event, I have pushed view 3 from view2. So in short, scene is view1(home) -> presented…
I am getting a build error when using the vision-camera-code-scanner package for my react native project. The short hand error is: Undefined symbols for architecture x86_64 The full error is the following: ld: warning: ignoring file /XXXXXXXXXXXXXXXXXXX/Build/Products/Debug-iphonesimulator/vision-camera-code-scanner/libvision-camera-code-scanner.a, building for iOS…
I am trying to build iOS app from expo managed project. The build fails At Pod installation step. In Expo SDK 44, 45 everything was okay. But when I upgrade to SDK 46, I am facing the issue. Here is…
I have three views A,B and C. User can navigate from A to B and from A to C. User can navigate from B to C. Now I want to differentiate if the user have come from A to C…
I'm trying to make a simple to-do list app and seem to be running up against some List View idiosyncracies. I have a View that produces this: struct TestView: View { var body: some View { VStack(alignment: .leading) { Text("Wash…
I'm a beginner in Swift and have a task to change the bottom sheet message when the process of the app doesn't work in three minutes. So, the message will change from "available" to "not available" if the process does…
I have a button placed in the center using centerXAnchor of superview, but now I have to change the position of the button from centerX to align leading from code. However, it's not moving to the left. Instead, it gets…
While debugging any iOS application, Xcode builds and run successfully, also launches a simulator but it is not able to attach debugger from Xcode 14 to Simulator iOS app. It throws an error in Xcode: Xcode console says: Could not…
we are getting this error for a while since xcode has released new versions past few months but still didn't got any solution we trying to use open3d-ios swift package Here’s Swift package code for binary target of git zips…