i have a slider with a play button witch change the slide image and there is a pause btn
when click play it do as i intended and when i pause it work fine but when i try to play again it dont work there is no interval after clearing it by pause btn but still i dont attach a new interval (btw logic behind increment is find i just paste part of code i am the problem is there there is previous and next btn which working fine but i cant replay after pause
const Controls = ({ setSlideIndex }) => {
const interval = useRef();
const COUNTER = 1000;
const incrementSlide = () => {
setSlideIndex((currIndex) => {
return currIndex + 1 > 2 ? 0 : currIndex + 1;
});
};
return (
<div className="control-container">
<button
onClick={() => {
if (!interval.current) {
interval.current = setInterval(() => incrementSlide(), COUNTER);
}
}}>Play</button>
<button
onClick={() => clearInterval(interval.current)}>Pause</button>
</div>
);
};
export default Controls;
2
Answers
Restarting setInterval with useRef in React
The issue in the code arises because after clearing the interval using the "Pause" button, the
interval.current
isn’t reset tonull
. As a result, when pressing the "Play" button again, theif (!interval.current)
condition fails to pass due to the persisted interval id, preventing the setup of a new interval.The fixed Code:
When we set
interval.current
to null after clearing the interval, it makes sure that the "Play" button’s condition becomes true. This, in turn, lets us create a new interval when we click the button again after pausing.After you pause the interval using
clearInterval(interval.current)
, you should also setinterval.current
tonull
. This ensures that when you try to play again, the code correctly recognizes that there’s no active interval, allowing it to start a new one.