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My development environment is on Ubuntu. godot version is v4.1-stable.

I add some print_line code and assert on the engine’s source code,

I wan to export android apk to view my add print_line log,

so i reference this page

I generate android template then godot editor > export > Custom page reference android_debug.apk and android_release.apk.

Finally, I build and generate Android apk is success, and install on device.

But not triggered my add print_line and assert code (i’m sure these logs and assert should be definitely be triggered),

It’s as if nothing happened at all.

Can tell me if i modify engine code, the correct build process for build an android app?

thank you very much

2

Answers


  1. Chosen as BEST ANSWER

    I have resolved this problem.

    Build android template and move android_debug.apk/android_release.apk/android_source.zip file to $HOME/.local/share/godot/export_templates//

    When using the custom build system, have to Delete the android/build folder and android/.build_version files and re-install them using the new build you created.


  2. But not triggered my add print_line and assert code (i’m sure these logs and assert should be definitely be triggered)

    What exactly do you expect? Should a console pop up on the Android device with your output or do you have a console window open on your android device?

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