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I’ve recently updated to Xcode 16 and since then I have been unable to build any of my apps for iOS. Prior to the update, everything was working fine, but now I run on a device and I get an infinite spinner that says: "Installing AppName to DeviceName and on the device it shows as 1/3 installed with the word Loading…

What’s shown in Xcode:
Xcode Screenshow

What’s shown on the device:

Device Screenshot

I have tried a couple of workarounds: like unpairing my device and then repairing, restarting Xcode and phone, terminating CoreDeviceService from activity manager, uninstalling and reinstalling Xcode, and cleaning the build folder, but at best I can run successfully once or maybe twice before the issue occurs again or it does nothing and wastes time. I would try installing an older version of Xcode but the only version that my Mac supports is 16 because I run Sequoia. I need help finding a permanent solution to this because Xcode 16 is just flat-out unusable at the moment. Any advice or suggestions would be greatly appreciated.

I am running on a 2020 MacBook pro, running an Intel chip, running macOS Sequoia 15.0.1. The device I am trying to install an app to is an iPhone 13 running iOS 18.0.1.

Thanks for any help.

2

Answers


  1. 1st: Remove the Derivated Data of the project, and then:

    2nd in Build Settings go to:
    ‘Debug Information Format’ must definitely set to ‘DWARF with dSYM File’ and ‘Generate Debug Symbols’ must be set to ‘YES’.

    If the problem persist, just close(not kill) the proccess CoreDeviceService:

    enter image description here

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  2. I have seen this before, but not with Xcode 16
    What worked for me was to clear Xcode cache and indexes.
    System Preferences > Storage > Developer
    enter image description here

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