I want the user to upload an image from the photos library along with more input so I can write it to my database.
I made an object with the received data from the user and I uploaded it (using ".child()") to firebase realtime database, but then I had to add the photo to the object so I used the UIImagePicker to upload the photo then I got stuck.
my problem is that i don’t know what type of info I should get from the image so I can add it to the object.
I’m not sure if using an object is the right choice but since the data Iām adding is related to a specific item I thought it would be suitable.
// The object
let object: [String : Any] = ["areaname": areaName! as Any ,"spotNo": spotNo, "loactionLat": areaLat, "locationLong": areaLong]
database.child("Areas").child("Area_(Int.random(in: 0..<100))" ).setValue(object)
@IBAction func chooseImageButton() {
print("Add image button was pressed")
let vc = UIImagePickerController()
vc.sourceType = .photoLibrary
vc.delegate = self
vc.allowsEditing = true
present(vc, animated: true)
}
extension AddAreaViewController: UIImagePickerControllerDelegate, UINavigationControllerDelegate {
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediawithInfo info: [UIImagePickerController.InfoKey : Any]) {
print("(info)")
if let image = info[UIImagePickerController.InfoKey(rawValue: "UIImagePickerControllerEditedImage")] as? UIImage {
}
picker.dismiss(animated: true, completion: nil) }
func imagePickerControllerDidCancel(_ picker: UIImagePickerController) {
picker.dismiss(animated: true, completion: nil)
}
}
2
Answers
My solution is saving the image using FirebaseStorage. And turn the image url to string write into database. When you need loading image. You can search by that urlstring.
I think @Evan Lu is correct.
You don’t need to store the image on firebase database or realtime databse.
You can store the image on FirebaseStorage and save the url on database.