I am building flutter(v3.0.4
) macos app in macOS(v12.4 M1 chip
) using this command:
~/fvm/versions/3.0.4/bin/flutter build macos --release
shows error like this:
➜ macos git:(main) ✗ ~/fvm/versions/3.0.4/bin/flutter build macos --release --no-tree-shake-icons
Changing current working directory to: /Users/xiaoqiangjiang/source/reddwarf/frontend/tik
💪 Building with sound null safety 💪
Running pod install... 668ms
--- xcodebuild: WARNING: Using the first of multiple matching destinations:
{ platform:macOS, arch:arm64, id:00006000-001248980AE2801E }
{ platform:macOS, arch:x86_64, id:00006000-001248980AE2801E }
/Users/xiaoqiangjiang/source/reddwarf/frontend/tik/macos/Pods/Pods.xcodeproj: warning: The macOS deployment target 'MACOSX_DEPLOYMENT_TARGET' is set to 10.6, but the range of supported deployment target versions is 10.9 to 12.3.99. (in target 'FMDB' from project 'Pods')
Building macOS application...
I have already change the Pods and Runner deployment target to 10.11. what should I do to change the MACOSX_DEPLOYMENT_TARGET
version? this is the macos podfile:
platform :osx, '10.11'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'ephemeral', 'Flutter-Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure "flutter pub get" is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Flutter-Generated.xcconfig, then run "flutter pub get""
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_macos_podfile_setup
target 'Runner' do
use_frameworks!
use_modular_headers!
flutter_install_all_macos_pods File.dirname(File.realpath(__FILE__))
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_macos_build_settings(target)
end
end
this is the Pods macOS deployment config:
I have already tried to clean the build and rebuild the macos app but still could not work as expect.
4
Answers
In xcode select the target then select build settings. Make sure it displays the combined options. Check valid architecture. Remove architecture which you arent using.
Also please take a back up of yhe project and run
pod install --repo-update
Open the macos folder in Xcode and select Pods in the project navigator. Choose the framework target and select the General tab.
Change this Deployment Target in the pods and save the changes that will resolve that issue
Went into my macos/Podfile and replaced the post_install method that looked like so…
to look like so instead.
source:
https://levelup.gitconnected.com/how-to-fix-your-flutter-macos-target-mismatch-bc55424b7c77
Hope it helps!
After hours looking for a solution, found it.
Need to change at 2 places but into the very same file.
The file is macos/Runner.xcworkspace
Reveal it in Finder, and open with XCode.
1st change in the file:
Runner > General > Minimum Deployment.
Set to minimum in the list or desired (in my case 10.13)
2nd change in the file:
Flutter Assemble > Build Settings > macOS Deployment Target.
Set to the same as before (in my case 10.13)
To switch to the Flutter Assemble, use the submenu below Runner. This was my confusion. The 2 changes need to be made in the very same file and only select Runner or Flutter Assemble with the upper menu under Runner.
See the following video with details too
https://youtu.be/iqGHugqyDiM
Hope this can help.
Attached 2 photos.