skip to Main Content

This is what happens in the preview and on device:
Text bug

TextView is nothing special, it just loads the custom font:

public class TestTextView extends AppCompatTextView {

    public TestTextView(Context context) {
        super(context);

        init(context);
    }

    public TestTextView(Context context, AttributeSet attrs) {
        super(context, attrs);

        init(context);
    }

    public TestTextView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);

        init(context);
    }

    void init(Context context) {

        Typeface t = Typeface.createFromAsset(context.getAssets(), "fonts/daisy.ttf");

        setTypeface(t);
    }
}

Layout is also very basic, but just in case:

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="@color/material_red200"
    android:orientation="vertical">    

    <*custompackage* .TestTextView
        android:gravity="left"
        android:padding="0dp"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="just some text for testing"
        android:textColor="@color/material_black"
        android:textSize="100dp" />

</LinearLayout>

As you can see, the left parts, like ‘j’ and ‘f’ are cut off.

Setting the padding or margin did not work.

This font fits into it’s frame when using from other programs.

Thanks in advance.

Edit:
What @play_err_ mentioned is not a solution in my case.

  • I am using in the final version a textview that resizes automatically, so adding spaces would be terribly difficult.
  • I need an explanation why other programs (eg photoshop, after effects…) can calculate a proper bounding box and android cannot
  • I am also loading different fonts dynamically and I do not want to create an

    if(badfont)
         addSpaces()
    

7

Answers


  1. Chosen as BEST ANSWER

    This answer has led me to the right path: https://stackoverflow.com/a/28625166/4420543

    So, the solution is to create a custom Textview and override the onDraw method:

        @Override
        protected void onDraw(Canvas canvas) {
            final Paint paint = getPaint();
            final int color = paint.getColor();
            // Draw what you have to in transparent
            // This has to be drawn, otherwise getting values from layout throws exceptions
            setTextColor(Color.TRANSPARENT);
            super.onDraw(canvas);
            // setTextColor invalidates the view and causes an endless cycle
            paint.setColor(color);
    
            System.out.println("Drawing text info:");
    
            Layout layout = getLayout();
            String text = getText().toString();
    
            for (int i = 0; i < layout.getLineCount(); i++) {
                final int start = layout.getLineStart(i);
                final int end = layout.getLineEnd(i);
    
                String line = text.substring(start, end);
    
                System.out.println("Line:t" + line);
    
                final float left = layout.getLineLeft(i);
                final int baseLine = layout.getLineBaseline(i);
    
                canvas.drawText(line,
                        left + getTotalPaddingLeft(),
                        // The text will not be clipped anymore
                        // You can add a padding here too, faster than string string concatenation
                        baseLine + getTotalPaddingTop(),
                        getPaint());
            }
        }
    

  2. What if you wrap it in another layout and add padding to that? For example something like this:

    <RelativeLayout
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:padding="24dp">
            <*custompackage* .TestTextView
            android:gravity="left"
            android:padding="0dp"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="just some text for testing"
            android:textColor="@color/material_black"
            android:textSize="100dp" />
    </RelativeLayout>
    

    Not having your font and other themes etc I’ve just tried it with the cursive font for example and on my machine it would look like this.
    screenshot

    Update:
    Looks like you’re not the only one to have had this issue and the other answers here and here both unfortunately relate to adding extra spaces.

    I’ve created a bug ticket here since it looks like a bug to me.

    Login or Signup to reply.
  3. I encountered the same problem when I used some fonts in EditText.

    My first attempt was to use padding. Size of view increased but text is still cropped.

    enter image description here

    Then I looked at the source code TextView. In method onDraw method Canvas.clipRect is called to perform this crop.

    enter image description here

    My solution to bypass cropping when use padding :

    1) Сreate custom class inherited from Canvas and override method clipRect

    public class NonClippableCanvas extends Canvas {
    
        public NonClippableCanvas(@NonNull Bitmap bitmap) {
            super(bitmap);
        }
    
        @Override
        public boolean clipRect(float left, float top, float right, float bottom) {
            return true;
        }
    }
    

    2) Create custom TextView and override methods onSizeChanged and onDraw.

    In the method onSizeChanged create bitmap and canvas.

    In the method onDraw draw on bitmap by passing our custom Canvas to method super.onDraw. Next, draw this bitmap on the target canvas.

    public class CustomTextView extends AppCompatTextView {
        private Bitmap _bitmap;
        private NonClippableCanvas _canvas;
    
        @Override
        protected void onSizeChanged(final int width, final int height,
                                 final int oldwidth, final int oldheight) {
            if (width != oldwidth || height != oldheight) {
                _bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
                _canvas = new NonClippableCanvas(_bitmap);
            }
    
            super.onSizeChanged(width, height, oldwidth, oldheight);
        }
    
        @Override
        protected void onDraw(Canvas canvas) {
            _canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);
    
            super.onDraw(_canvas);
    
            canvas.drawBitmap(_bitmap, 0, 0, null);
        }
    }
    

    enter image description here

    Login or Signup to reply.
  4. A workaround is to add a space before typing. It will save you a lot of coding but will result in a “padding” to the left.

    android:text=" text after a space"

    Login or Signup to reply.
  5. Reworked @Dmitry Kopytov solution:

    • in Kotlin
    • recycle the old bitmap
    • added documentation
    • fall back on default TextView rendering if the bitmap cannot be created (not enough memory)

    Code:

    /**
     * This TextView is able to draw text on the padding area.
     * It's mainly used to support italic texts in custom fonts that can go out of bounds.
     * In this case, you've to set an horizontal padding (or just end padding).
     *
     * This implementation is doing a render-to-texture procedure, as such it consumes more RAM than a standard TextView,
     * it uses an additional bitmap of the size of the view.
     */
    class TextViewNoClipping(context: Context, attrs: AttributeSet?) : AppCompatTextView(context, attrs) {
        private class NonClippableCanvas(@NonNull val bitmap: Bitmap) : Canvas(bitmap) {
            override fun clipRect(left: Float, top: Float, right: Float, bottom: Float): Boolean {
                return true
            }
        }
    
        private var rttCanvas: NonClippableCanvas? = null
    
        override fun onSizeChanged(width: Int, height: Int,
                                   oldwidth: Int, oldheight: Int) {
            if ((width != oldwidth || height != oldheight) && width > 0 && height > 0) {
                rttCanvas?.bitmap?.recycle()
                try {
                    Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)?.let {
                        rttCanvas = NonClippableCanvas(it)
                    }
                } catch (t: Throwable) {
                    // If for some reasons the bitmap cannot be created, we fall back on default rendering (potentially cropping the text).
                    rttCanvas?.bitmap?.recycle()
                    rttCanvas = null
                }
            }
    
            super.onSizeChanged(width, height, oldwidth, oldheight)
        }
    
        override fun onDraw(canvas: Canvas) {
            rttCanvas?.let {
                // Clear the RTT canvas from the previous font.
                it.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR)
    
                // Draw on the RTT canvas (-> bitmap) that will use clipping on the NonClippableCanvas, resulting in no-clipping
                super.onDraw(it)
    
                // Finally draw the bitmap that contains the rendered text (no clipping used here, will display on top of padding)
                canvas.drawBitmap(it.bitmap, 0f, 0f, null)
    
            } ?: super.onDraw(canvas) // If rtt is not available, use default rendering process
        }
    }
    
    Login or Signup to reply.
  6. I have encountered the same problem and i found a one liner solution for thouse who are not using the TextView.shadowLayer.

    this is based on the source code that [Dmitry Kopytov] brought here:

    editTextOrTextView.setShadowLayer(editTextOrTextView.textSize, 0f, 0f, Color.TRANSPARENT)
    

    that’s it, now the canvas.clipRect in TextView.onDraw() won’t cut off the curly font sides.

    Login or Signup to reply.
  7. replace TextView.BufferType.SPANNABLE with TextView.BufferType.NORMAL

    Login or Signup to reply.
Please signup or login to give your own answer.
Back To Top
Search