I have a transparent image that I have made in Photoshop which has a 30% opacity to it.
Now I am trying to put that as background image for a panel. But an ordinary panel even if putting the background color to transparent, shows a white/control background. The panel doesn’t become transparent.
So I have found the TransparentPanel
class. But when I use that panel, I can’t see the image that I put in the code?
I know I can put the background color of the panel to the same as the parent. But that will not work in this case, as the panel is on top of a video control where images are moving underneath.
So I need a completely transparent control that can show the image. I am not sure if this TransparentPanel
can be used?
void addpanel()
{
TransparentPanel tp = new TransparentPanel();
//Panel tp = new Panel();
tp.BackColor = Color.Transparent; //This doesn't work?
tp.BackgroundImage = Properties.Resources.arrowup; //This image is a 30% transparent image (opacity 30%)
tp.Size = new System.Drawing.Size(54, 54);
tp.Location = new Point(20, 20);
panel219.Controls.Add(tp);
tp.BringToFront();
}
public class TransparentPanel : Panel
{
protected override CreateParams CreateParams
{
get
{
CreateParams cp = base.CreateParams;
cp.ExStyle |= 0x00000020; // WS_EX_TRANSPARENT
return cp;
}
}
protected override void OnPaintBackground(PaintEventArgs e)
{
//base.OnPaintBackground(e);
}
}
EDIT
I have tried this approach also. But still the image in the panel has the color of the CONTROL color which is almost white. One should see through the image that I have since it is 30% opacity?
void addpanel()
{
TransparentPanel tp = new TransparentPanel(Properties.Resources.arrowup);
tp.BackColor = Color.Transparent; //This doesn't work?
tp.Size = new System.Drawing.Size(54, 54);
tp.Location = new Point(20, 20);
panel219.Controls.Add(tp);
tp.BringToFront();
}
class TransparentPanel : Panel
{
public Image image { get; set; }
public TransparentPanel(Image img)
{
image = img;
SetStyle(ControlStyles.AllPaintingInWmPaint |
ControlStyles.OptimizedDoubleBuffer |
ControlStyles.ResizeRedraw |
ControlStyles.SupportsTransparentBackColor |
ControlStyles.UserPaint, true);
UpdateStyles();
}
protected override void OnPaintBackground(PaintEventArgs pevent)
{
//base.OnPaintBackground(pevent);
}
protected override void OnPaint(PaintEventArgs pevent)
{
base.OnPaint(pevent);
var g = pevent.Graphics;
if (Parent != null)
{
Rectangle rect = new Rectangle(Left, Top, Width, Height);
g.TranslateTransform(-rect.X, -rect.Y);
try
{
using (PaintEventArgs pea =
new PaintEventArgs(g, rect))
{
pea.Graphics.SetClip(rect);
InvokePaintBackground(Parent, pea);
InvokePaint(Parent, pea);
}
}
finally
{
g.TranslateTransform(rect.X, rect.Y);
}
}
if (image != null)
{
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
var rectSrc = new Rectangle(0, 0, image.Width, image.Height);
var rectDes = new Rectangle(0, 0, Width, Height);
//if (State == MouseState.Over)
rectDes.Inflate(2, 2);
g.DrawImage(image, rectDes, rectSrc, GraphicsUnit.Pixel);
}
}
}
2
Answers
Should be like this:
You can use:
That should do the trick. This works and appears transparent.