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When images imported into unity gets jagged.

Jagged Image

But the unity 2d pack sprites does not gets jagged:

Jagged Image VS 2D Pack Sprite

I do all tasks like:

1 – Disabling and Enabling Mip Maps

2 – Fit texture size for usage

3 – Change filter mode

4 – Set Compression to None

5 – Importing Images from Photoshop instead of illustrator

Details:
Unity Version 5.5.0f
Images Created in Adobe Illustrator CC 2017

2

Answers


  1. Chosen as BEST ANSWER

    I solved it.

    You should import your textures and sprites in the size that you want for example:

    If you need a 64 x 64 texture you should create and import your texture in 128 x 128 size.

    By doing this the texture will become anti aliased and a little fade.

    Thanks.


  2. Try the following:

    • Go into Import Settings by clicking on the file in the project window
    • Increase pixels per unit to 200-300

    • For all build platforms:

      • Increase Max Size to 8192 (or highest)
      • If you get the option, increase the compressor quality to 100
    • Not recommended: In the scene, reduce scale and increase width/height

    If none of that works:

    • Use a higher resolution image, or increase import resolution of vector image

    Hope this helps!

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