There is any way with code to export a .png or .tga file to local disk in Unity?
I need to write a converter that loads asset bundles and converts them to the original
source image files. I need to create those files, in a way that anyone could open them
with Photoshop, for instance. Any idea about how to do it?
Thanks.
David
2
Answers
You can save image in TGA format using Encode To TGA plugin: http://u3d.as/rWt