I purchased the “Set Builder: Back street Manhattan” with came with some png textures such as this one.
When I open the file in the browser or any editing program, it looks completely transparent except for the windows. When I drag the image into Unity, it is completely opaque bricks (which is what I want) If I duplicate the image and drag that image into Unity, it is again completely opaque bricks. If I save a copy of the image with photoshop or another application, the information that contained the bricks is lost and it is now mostly transparent, except it has some blotchy white textures which also aren’t seen in the photoshop interpretation. Every texture in this folder is doing this same behavior. Are these files corrupted or compressed? How do I retain the brick information into an image editing program besides taking a screenshot within Unity ? Here is an example : of dragging images onto cubes in Unity. Left is a Photoshop copy. Right is attached image
The developer has not replied to my direct questions.
2
Answers
I found a solution in Photoshop.
Layer>layer mask>from transparency. Then right click on the layer to disable the transparency.
it can be your texture
import format
try changing its format to
true color