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My .PSB file in photoshop has my character that is made up of vector shapes.I haven’t rasterized it. When I import that .psb file to Unity , nothing shows. But if I rasterize it , it works. I want to use vector shapes without rasterizing so that I can make changes to it easily later on. Is there any way to do it ? or Am I just heading into wrong direction ?

2

Answers


  1. Unity added SVG Support some time ago:

    https://blogs.unity3d.com/2018/07/10/2018-2-is-now-available/#svg

    But it’s a package afaik. Go to Package Manager and download it. You may have to enable Preview Packages to be able to see it in the list.

    I cannot guarantee that it will work with photoshop files out of the box.

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  2. Had the same. Please check your "Image Mode" settings in Photoshop. It should be "8 Bits/Channel"

    Image Settings

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